Quick Bluffing Game (Larger Group)
A quick game of knowing those around you. The Dealer will look at the cards and knowingly deal out 1 Black Card of Poison, and small cards of the antidote to all remaining players at the table (2-5 of Diamonds).
Your Move: Flip the card dealt to you or exchange your card with another facedown card on the table.
Deceit: Look at the Dealer for cues on whether he/she would poison poor old you at the table. If it is a red card – you survive another round and onto the next person.
Potent Potables: If at any point the dealer forgets who he poisoned or where the poison is – the Dealer accidently poisons oneself. When the person around the table is about to be poisoned – the kritter monster usually ask the dealer to raise his/her hand.



1
Move Per Round
Left of the Dealer goes First.
Keep your Card or Swap with any player.
80%
Chance of Survival
In a 5 person Game.
4/5
Opponent Bluffing
Doesn’t mean anything because they don’t know the rules yet – or the card they have
10,000+
Satisfied Customers
Delivering top-notch poison to eliminate the player from the GAME. Next round would be 4 players. Play until you have one winner.